Saturday 25 July 2020

CBSE Class 8 Artificial Intelligence AI - New Syllabus 2020-21 Download

CBSE Class 8 Artificial Intelligence AI – New Syllabus 2020-2021 Download

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CBSE Class 8 Artificial Intelligence AI – New Syllabus 2020-2021 Download

CBSE Class 8 – AI – Syllabus – 2020-2021


1. EXCITE Session: Introduction to AI and setting up the context of the curriculumTo identify and appreciate Artificial Intelligence and describe its applications in daily life.
Ice Breaker Activity: Dream Smart Home idea

Learners to design a rough layout of floor plan of their dream smart home.

Recommended Activity: The AI Game

Learners to participate in three games based on different AI domains.

Game 1: Rock, Paper and Scissors (based on data)

Game 2: Mystery Animal (based on Natural Language Processing – NLP)

Game 3: Emoji Scavenger Hunt (based on Computer Vision – CV)

To relate, apply and reflect on the Human-Machine Interactions.

To identify and interact with the three domains of AI: Data, Computer Vision and Natural Language Processing.

Recommended Activity: AI Quiz (Paper Pen/Online Quiz)To undergo an assessment for analysing progress towards acquired AI-Readiness skillsRecommended Activity: To write a letter

Writing a Letter to one’s future self.

Learners to write a letter to self-keeping the future in context. They will describe what they have learnt so far or what they would like to learn someday

To imagine, examine and reflect on the skills required for the futuristic opportunities2. RELATEVideo Session: To watch a video

Introducing the concept of Smart Cities, Smart Schools and Smart Homes

Learners to relate to application of Artificial Intelligence in their daily livesRecommended Activity:

To write an Interactive Story Learners to draw a floor plan of a Home/School/City and write an interactive story around it using Story Speaker extension in Google docs

To unleash their imagination towards smart homes and build an interactive story around it.

To relate, apply and reflect on the Human-Machine Interactions

3. PURPOSESession: Introduction to sustainable development goals To understand the impact of Artificial Intelligence on Sustainable Development Goals to develop responsible citizenship.Recommended Activity: Go Goals Board Game

 Learners to answer questions on Sustainable Development Goals





Session: Theme-based research and Case Studies

 Learners will listen to various case-studies of inspiring start-ups, companies or communities where AI has been involved in real-life.


 Learners will be allotted a theme around which they need to search for present AI trends and have to visualise the future of AI in and around their respective theme

To research and develop awareness of skills required for jobs of the future.

To imagine, examine and reflect on the skills required for the futuristic opportunities.

To develop effective communication and collaborative work skills.

Recommended Activity: Job Ad Creating activity

 Learners to create a job advertisement for a firm describing the nature of job available and the skill-set required for it 10 years down the line. They need to figure out how AI is going to transform the nature of jobs and create the Ad accordingly.

5. AI ETHICSVideo Session: Discussing about AI EthicsTo understand and reflect on the ethical issues around AIRecommended Activity: Ethics Awareness

 Students play the role of major stakeholders and they have to decide what is ethical and what is not for a given scenario.

Session: AI Bias and AI Access

 Discussing about the possible bias in data collection

 Discussing about the implications of AI technology

To gain awareness around AI bias and AI accessRecommended Activity: Balloon Debate

 Students divide in teams of 3 and 2 teams are given same theme. One team goes in affirmation to AI for their section while the other one goes against it.

 They have to come up with their points as to why AI is beneficial/harmful for the society


To let the students analyse the advantages and disadvantages of Artificial Intelligence










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